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TheBigAwesome

Moderator - WW Forum
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Everything posted by TheBigAwesome

  1. ​I'll take your word for it, that's not my scene (not that there's anything wrong with that) but I wouldn't know. Also, could you please fix that quote in your post. I don't want something I didn't say attributed to me (again, not that there's anything wrong with that). Thanks.
  2. ​I spent way too much time there, I try to forget. The only good thing about downtown San Jose are the two Chinese Restaurants owned by the same family (not that PF Chang's bullshit) and Gordon Biersch for a liquid lunch. EDIT: Zanotto's has great sandwiches in the back deli area and Mi Pueblo (maybe not technically downtown but walking distance) has great tortas.
  3. ​ San Jose...California? Are you sure you aren't thinking about Costa Rica?
  4. ​Why would someone be envious of your little penis?
  5. ​No, the Count can only attempt a conversion the night directly following a successful feed. The idea being that he needs to be strong to go out and convert someone. For example, if the N1 feed is successful, he has a choice to attempt to convert on N2 or go feed again. If he chooses to feed and fails, he will not be able to attempt a conversion on N3 because of the N2 fail. If N1 is unsuccessful, he must feed on N2, and if unsuccessful again on N2, again he must feed on N3, and so on.
  6. Game Moderator: TheBigAwesome PLAYERS (June 2018) mugtang retrofade happycamper CV147 4UNLV SalinasSpartan Mad_Hatter tspoke ------- OLD LIST ------- PLAYERS Billy B. Ace CV147 cgzpack CrimsonFox Mad_Hatter mugtang tspoke 4UNLV SalinasSpartan trl87 Warbow
  7. ROLES Roles will be assigned randomly. The GM will inform players of their role via PM prior to the start of the game. Villager Roles (In the Game) SEER: The Seer may choose to “scan” one player every night by sending a PM to the moderator with that player’s name. The GM will tell the Seer whether the chosen target is a human/not-human, no special role will be revealed. DUKE: Once per game, the Duke can change the outcome of a lynch vote by selecting a different person to be lynched. Once this power is exercised, the Duke’s role is revealed to the Village. The Duke will have 10 minutes after the vote to submit an action to the GM for that intervention to count. Herbalist: Each night the Herbalist may choose one player to protect using Wolfsbane. The same player may not be protected on consecutive nights (this includes the Herbalist as well). Wolfsbane does not protect a person from the Vampires or Vampire Hunter. VAn Helsing (vampire hunter): Each night Van Helsing may choose to protect one player with Vervain. The same player may not be protected on consecutive nights (this includes Van Helsing as well). If the selected player is the Feeding Vampire or the Feeding Vampire's target, the vampire attack is blocked. Vervain does not protect a person from a Wolf Attack. In lieu of protecting someone, Van Helsing may choose to hunt at night. If VH targets a vampire or werewolf, that vampire/wolf will die. If the Feeding Vampire/Brutal Wolf is targeted, then the Vampire/Wolf Attack is blocked as well. If VH targets Count Dracula, the Count will die. If VH and the Count target each other on the same night, they both will die. If VH selects a villager, that villager will die and VH will lose his ability to hunt but may still protect. VILLAGER: Simple villager with no special functions other than a vote (or are they?). Werewolf Roles (In the Game) BRUTAL WOLF: The Brutal Wolf is the leader of the wolves and scans as not-human. If neutralized at night, the wolves cannot attack. If lynched, the Brutal Wolf can select a player to take down with them. All members of the Brutal Wolf's pack will be invited to a special WOLF CHAT and will be able to communicate with each other there. Cunning wOLF: The Cunning Wolf shows up as human on scans. WOLF: Each night the Wolves select a player to attempt to kill. Wolves scan as not-human. (The total number of wolves will fluctuate based on signups, but will be revealed at the start of the game). Vampire Roles (In the Game) COUNT DRACULA: Count Dracula is the patriarch of the vampire clan. On the first night, the Count selects ONE vampire from his clan to feed on a selected player and bring back blood to the clan. The night following a successful feeding, the Count may chose to feed again or go out himself and add to his clan by attempting to convert one player to a vampire. If the Count targets a villager, that villager will be converted to a vampire and lose their villager power (if they had one). If the Count targets a werewolf, the wolf will die but not be converted and if that wolf is the Brutal Wolf the Wolf Attack is stopped as well. If the Count targets Van Helsing, VH will die (unless VH protected himself with Vervain) but not be converted. If the Count and VH target each other on the same night they both will die. Count Dracula scans as human. Resilient to the first Wolf Attack. All members of the Count's clan will be invited to a special VAMPIRE CHAT and will be able to communicate with each other there. vampire: At night, a SINGLE vampire may be selected to go out and feed upon a targeted player and bring back blood to the clan. If a villager is targeted, that villager will die. If Van Helsing is targeted, the Feeding Vampire will die. If a werewolf is selected, the wolf will die. If the Brutal Wolf is selected, the Feeding Vampire will die. Vampires scan as not-human. (There is a clan of Vampires with an unknown number of members in the village to start the game.) Possible Roles (MAY or MAY NOT be in the game, players won't know which are/aren’t in) DISEASED: You are a simple villager, or so you think. If attacked by wolves, the wolves cannot attack the next night. If fed upon by the vampires, the vampires cannot convert the next night (counts as an unsuccessful feeding). If targeted for conversion by Count Dracula, the Diseased will die instead and not be converted. The Diseased role is not revealed to the villager who possesses this trait. cursed: You are a simple villager, or so you think. If attacked by wolves, you are converted to their side and will be invited to the WOLF CHAT. If attacked by Van Helsing, the Cursed will die and Van Helsing will NOT lose his ability to hunt. The Cursed scans as not-human, regardless if converted or not. The Cursed role is not revealed to the villager who possesses this trait. Apprentice seer: The Apprentice Seer assumes the role of the of Seer if/when the Seer is killed or converted to a Vampire. BADASS: The Badass can fight off an attack by the wolves or Feeding Vampire the first time but will not be able to fight off either if targeted a second time. The Badass cannot fend off an attack by Count Dracula or Van Helsing. masons (2): There may be two Masons in the game who will be allowed to communicate in a private MASONS CHAT set up by the GM. The other players will not know if there are Masons or who the Masons are.
  8. Werewolves vs. Vampires Werewolf is a game of suspicion, deduction, accusation, deception, and misdirection. SOME GROUND RULES: no editing of posts for whatever reason. no quoting of PM's recEIVed from the Game Moderator (GM). no discussion of the game anywhere other thAn this thread. NO POSTING BY A PLAYER, ONCE THAT PLAYER HAS BEEN KILLED. GAMEPLAY The GM will post storyline, instructional, and clarifying posts in BLUE FONT. Any questions for the GM should be sent via PM or asked in the Game Thread using ORANGE FONT. The game consists of two different phases: Day and Night. The game begins with a Day phase. DAY: Each day villagers will vote for one person to be lynched. The player who receives the most votes will be killed. In the event of a tie, there will be no killing that day. A X:01AM/PM PT VOTE DEADLINE (votes with a timestamp of X:00AM/PM will count, those with X:01AM/PM or later will not) will be used each day (unless specified otherwise), using the Board’s timestamp. Day actions will be processed 10 minutes after the Vote Deadline to allow for any Intervention(s) (see Roles below). Votes for a player will be submitted in bold: VOTE TheBigAwesome Unvoting a player is allowed and done as follows: UNVOTE TheBigAwesome Unvoting and revoting a new player at the same time is allowed and done as follows: UNVOTE TheBigAwesome VOTE Bulldog Rob (because...tradition) LOCKING IN A VOTE Players can lock in their vote by voting for NIGHTFALL after they have voted for a player to be lynched. Done as follows: VOTE NIGHTFALL Voting for a player and voting for NIGHTFALL can be done at the same time and done as follows: VOTE TheBigAwesome VOTE NIGHTFALL A SUPERMAJORITY REQUIREMENT OF 75% is needed to lock in a Lynch Vote for the day. NIGHT: Each night the Wolves may submit, via PM to the GM, a player they want to attack. The attacked player will either be killed, be converted to a wolf, or be saved (see Roles below), depending on several factors. Each night the Vampires may submit, via PM to the GM, their chosen action. The targeted player will either be killed, be converted to a vampire, or be saved (see Roles below), depending on several factors. Villagers with special Night Powers (see Roles below) can elect to use—or not use—their powers, also submitted to the GM via PM. Night actions are subject to the same X:01AM/PM PT DEADLINE (votes with a timestamp of X:00AM/PM will count, those with X:01AM/PM or later will not). Reminder: There is NO POSTING permitted by a player, once that player has been killed. VICTORY CONDITIONS The Werewolves win if they eliminate all of the Vampires and achieve a 1:1 ratio of Villager to Werewolf. The Vampires win if they eliminate all of the Werewolves and achieve a 1:1 ratio of Villager to Vampire. The Villagers win if they eliminate all the Werewolves and Vampires. START Day & DEADLINES Start date and deadlines are flexible and open to discussion. We can do conventional deadlines with an evening Lynch followed by Night Actions due approximately an hour later or do morning Lynches with evening Night Actions (or vice versa) or something different altogether. Suggestions welcome.
  9. I wonder if that's the offer he's waiting on. Has UCLA offered yet?
  10. Anybody know what the deal is with Matt Lynch (QB)?
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