Im looking to give people most of the week off. I think we'll do the night actions next Sunday? This way people can recharge from the last Werewolf game due to not having a pool of 40 people to jump in as needed for the 15ish or so.
Backstory: You all live in a small village in Sicily, there have been rumors that contingents of two Mafia families exist within your small village, but it has not bothered you until you discover that there is a gold deposit located to the south of the village. It will surely bring prosperity to your village, and the money would help alleviate the lives of everyone. This alerts the two Mafia families, and they immediately set forth to take over the village, and the gold.
Victory Condition: The family wants gold, and you need to deliver. You know that the Lazarri family is shacked up in the village, you just don't know who they are. You must kill all members of the opposing family, AND gain a 1-1 ratio with the villagers. Your family can choose one person to kill each night.
2 Soldiers - Basic grunts. No Skill. 1 Lieutenant - Special Skill: Once per night, you can check to see who is an investigator (you will know if he is the investigator for your family or not).. You have PM rights with each other.
Victory Condition: The family wants gold and you need to deliver. know that the Costa family is shacked up in the village, you just don't know who they are. You must kill all members of the opposing family, AND gain a 1-1 ratio with the villagers. Your family can choose one person to kill each night.
2 Soldiers - Basic grunts. No Skill. 1 Lieutenant - Special Skill: Once per night, you can check to see who is an investigator (you will know if he is the investigator for your family or not). You have PM rights with each other.
The Local Police know who each other are, but they have gone undercover so as to avoid detection by the families.
Victory Condition: Both families must be killed.
1 Officer - Can choose to protect one person from being killed each night. Can choose self, cannot choose the same person in consecutive nights. 1 Costa Investigator - Once per night, you can check to see who is a part of the Costa Family. 1 Lazarri Investigator - Once per night, you can check to see who is a part of the Lazarri Family. You have PM rights with each other.
Victory Condition: You must kill all the mafia members, and aid the police to ensure that the Village gets that gold. Try not to get the cops killed.
5 Regular Villagers - You are all regular villagers. No skills, sorry.... or am I telling the truth?
1 Serial Killer - As if things weren't bad enough. There is supposedly a maniac on the loose within the village. You have one objective. Survive. If the villagers or one of the Mafia Families win, you automatically win. You are counted as a Villager. You have two choices each night, A. Kill someone or B. Protect yourself from being killed. You cannot choose the same option two nights in a row.
There is at least one special role in the game that nobody in the Village knows about. Remember AT LEAST one.
I know it might seem like the odds are against the villagers, but assume there are roles to help the villagers.
Dawn Phase - Whoever's dead will be discovered, his room will be rummaged and his role revealed.
Day Phase - Everyone decides to vote on who to "throw down the well". There's a big well in the middle of town... and well, if you fall in you don't climb back out. Once someone is thrown down the well, his room is rummaged and his role is revealed.
Night Phase - The Lieutenants and Investigators do their views, the Officer does his protect, the Mafia do their killing, The Serial Killer decides which path to pursue. (You all send in your PMs)
- If a target is selected to be killed at night by multiple factions, the two factions spook each other off, the target lives and no kill happens.
- Roles will be revealed upon death.
- The family members don't know who the members of the opposing family are. Family members may PM amongst themselves.
- The Local Police know who each other are, AND may PM amongst themselves. They ARE to be considered as Villagers in the count.
I think I covered it all. Obviously, this will be an interaction-based Werewolf game, but you guys determining who your peers are. There are not actual werewolves in this game.
We need 15 guys to get things going. I'll start with Night 0, no kills allowed as of yet, only the Investigators and Lieutenants can use their night powers.
Not sure if it's been addressed yet, but clicking on, in this case page 4 of 4, takes you to an option to go to any page you want. WHen you select the page you want to go, usually page 1 in werewolf, it won't actually go anywhere.